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643 Executions
Nameless Admin V2 (OPEN SOURCE)
Universal Script 📌
FnfchartersPublished 5
2 years ago
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Description
Revamped UI, and Commands *I DID NOT OWN THIS SCRIPT*
Updates
Script edited: Create script
repeat
task.wait()
until game:IsLoaded()
local Settings = {
Prefix = ";",
GetPlayerSeperator = ",",
Version = "2.0",
Themes = {
--// Gui
PrimaryBGColor = Color3.fromRGB(33, 34, 44), -- // default : 25,25,25
TopbarColor = Color3.fromRGB(34, 35, 45), -- // default : 26,26,26
PrimaryTextColor = Color3.fromRGB(255, 255, 255), -- // default : 255,255,255
SecondaryTextColor = Color3.fromRGB(200, 200, 200), -- // default : 200,200,200
ImageColor = Color3.fromRGB(255, 255, 255), -- // default : 255,255,255
OutlineColor = Color3.fromRGB(0, 0, 0), -- // border of the uis (basically acts as a shadow) : default : 0, 0, 0
OutlineColor2 = Color3.fromRGB(39, 41, 52), -- // outline of stuff in uis (buttons, frames, etc.) : default : 45, 45, 45
--// CmdBar
CommandLinesColor = Color3.fromRGB(33, 34, 44),
CommandCenterBarColor = Color3.fromRGB(33, 34, 44),
EdgeColor = Color3.fromRGB(33, 34, 44),
AutofillColor = Color3.fromRGB(33, 34, 44),
AutofillTextColor = Color3.fromRGB(255, 255, 255),
InputTextColor = Color3.fromRGB(255, 255, 255)
},
KeyBinds = {},
Waypoints = {},
Options = {},
Admins = {}
}
--// if re-executed it will just remove the old ui
if getgenv then
if getgenv().NamelessLoaded then
getgenv().NamelessInterfacePath.Parent = nil
getgenv().ShadowPath.Parent = nil
end
end
local Checks = {







It worked fine for me.
this * dont even load
The script only work if your humanoid is fully loaded
why does the ladling take rforever