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N00BBOKID f3x
Universal Script 📌
Sabers93New10 followers
10 months ago
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Description
Work on game f3x and game have Hd admin don't skidding gui N00BBOKID by Sabers93New I'm make for N00bbokid
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 25 | Scripts: 10 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.brrbrrpatabim430.PlayerGui.s93new
LMG2L["s93new_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["s93new_1"]["Name"] = [[s93new]];
LMG2L["s93new_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["s93new_1"]["ResetOnSpawn"] = false;
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["s93new_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(18, 17, 2);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 362, 0, 208);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 154, 0, 34);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag
LMG2L["drag_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);
LMG2L["drag_3"]["Name"] = [[drag]];
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.ImageLabel
LMG2L["ImageLabel_4"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_4"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_4"]["BackgroundColor3"] = Color3.fromRGB(23, 21, 5);
LMG2L["ImageLabel_4"]["ImageTransparency"] = 0.5;
-- LMG2L["ImageLabel_4"]["ImageContent"] = ;









Yo can you make a f3x skybox ,Decal spam ,fire all , and sparkle all tutorial.
berry good my bradar
nice bro
@realxiter ty