
85 Views
55 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Hshd
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 34 | Scripts: 14 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.noooooo_986.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.noooooo_986.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 5;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 224, 0, 254);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 356, 0, -4);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
-- Players.noooooo_986.PlayerGui.ScreenGui.Frame.TextButton9
LMG2L["TextButton9_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton9_3"]["TextWrapped"] = true;
LMG2L["TextButton9_3"]["BorderSizePixel"] = 0;
LMG2L["TextButton9_3"]["TextScaled"] = true;
LMG2L["TextButton9_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton9_3"]["Size"] = UDim2.new(0, 66, 0, 44);
LMG2L["TextButton9_3"]["Text"] = [[jump scare]];
LMG2L["TextButton9_3"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_3"]["Position"] = UDim2.new(0, 6, 0, 106);
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!








