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My animation recorder script(read description on scriptblox)
Universal Script 📌
4 months ago
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Description
Go into a game that you want to copy a animation from press record then when you get done playing the animation press record again to stop recording After that you can play the animation in every r6 or r15 game depending on what animation type your using and use a reanimate to make the animation fe
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local HttpService = game:GetService("HttpService")
local RunService = game:GetService("RunService")
print("Initializing Delta Studio (Movement Sync & FPS Independent Version)...")
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui", 15)
if not PlayerGui then return end
local successClear = pcall(function()
if PlayerGui:FindFirstChild("DeltaCFrameRecorder") then PlayerGui.DeltaCFrameRecorder:Destroy() end
if game:GetService("CoreGui"):FindFirstChild("DeltaCFrameRecorder") then game:GetService("CoreGui").DeltaCFrameRecorder:Destroy() end
end)
local targetParent = PlayerGui
local successCore, coreGui = pcall(function() return game:GetService("CoreGui") end)
if successCore and coreGui then targetParent = coreGui end
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "DeltaCFrameRecorder"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = targetParent
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
MainFrame.BorderSizePixel = 0
MainFrame.Position = UDim2.new(0.3, 0, 0.2, 0)
MainFrame.Size = UDim2.new(0, 240, 0, 390)
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, 0, 0, 30)
TitleLabel.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TitleLabel.Text = " ☰ Studio Move Recorder"
TitleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleLabel.Font = Enum.Font.SourceSansBold









Also download Zarchiver for this script to work