Universal Script 📌
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24 Executions

Must Universal by N0T_Z0R0100 [UPDATED]

Universal Script 📌
lol_neshedi
lol_neshediFirst script
2 days ago · Updated

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100% say it works · 1 report in the last 2 weeks

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Description

MUST UNIVERSAL — Features Movement & Mobility - Fly System - Speed Control - Jump Power Adjustment - Noclip - Infinite Jump - Low Gravity Player Utilities - Player ESP - Closest Player Navigation - Spawn Point Management - Teleport to Spawn Camera & Visuals - Freecam - Fullbright - Custom Camera Controls Additional Features - Integrated Command Search - Streamlined User Interface - Mobile-Friendly Layout - Expandable Feature System - More Features Coming Soon

View Raw
-- 1. Ensure Game is Loaded
if not game:IsLoaded() then game.Loaded:Wait() end

-- 2. Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local StarterGui = game:GetService("StarterGui")
local HttpService = game:GetService("HttpService")

-- 3. Local Player Setup
local player = Players.LocalPlayer or Players.PlayerAdded:Wait()
local camera = workspace.CurrentCamera
local playerGui = player:WaitForChild("PlayerGui")

-- Variables
local customSpawnPoint = nil
local ConfigFile = "MUST_V3_Config.json"
local currentMoveSpeed = 50
local minimized = false
local flyBV, flyConn, camPart, camConn
local infJumpConnection = nil

local States = {
    EyeExe = false, Speed = false, Jump = false, InfJump = false,
    Fullbright = false, Noclip = false, ESP = false, Fly = false,
    Freecam = false, LowGravity = false
}

--------------------------------------------------------------------------------
-- MOVEMENT CALCULATION
--------------------------------------------------------------------------------
local function GetCameraRelativeDirection()
    local dir = Vector3.new(0, 0, 0)
    if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir = dir + camera.CFrame.LookVector end
    if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir = dir - camera.CFrame.LookVector end
    if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir = dir - camera.CFrame.RightVector end
    if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir = dir + camera.CFrame.RightVector end


Comments

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realityx's profile picture
realityx59 minutes ago

wow open source

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