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424 Executions
Model inserter V2
Universal Script 📌
styear100K executions
8 months ago
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Description
Inserter model - Clientside - Feature - -Hide gui -Show gui -Destroy/delete model -Tp center | Teleports you to the center of a part in your model -Tp spawn | Teleports you to the spawn part if it is in your model - Modify the lua if you want to make it better
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
player.CharacterAdded:Connect(function(c)
character = c
end)
local currentModel = nil
local guiVisible = true
local function getSafePosition()
local parts = {}
for _,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
table.insert(parts,v)
end
end
local spawnPart = nil
for _,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and string.find(string.lower(v.Name),"spawn") then
spawnPart = v
break
end
end
local spawnPos = spawnPart and spawnPart.Position or Vector3.zero
local center = Vector3.zero
if #parts > 0 then
for _,p in pairs(parts) do
center += p.Position
end
center = center / #parts
end
local mid = (spawnPos + center) / 2
local safeOffset = Vector3.new(









insanely good,only thing its we need a configiration to make the model to a specific location and make it so it also includes scripts (client sided scripts)
what about building tools game