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Minecraft Script
Universal Script 📌
3 days ago · Updated
Reviewed by QueueSpeedDemonPaid revieweron How review works
Does it work?
Early reports50% say it works · 2 reports in the last 2 weeks
Why it doesn't work Executor can't run it 1
Also noticed:
Description
Makes you Steve from Minecraft
local function __RunMinecraftClient()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local GuiService = game:GetService("GuiService")
local ContextActionService = game:GetService("ContextActionService")
local Lighting = game:GetService("Lighting")
local lp = Players.LocalPlayer
local camera = workspace.CurrentCamera
while not camera do
workspace:GetPropertyChangedSignal("CurrentCamera"):Wait()
camera = workspace.CurrentCamera
end
local playerGui = lp:WaitForChild("PlayerGui")
local oldCameraMode = lp.CameraMode
local oldCameraMinZoom = lp.CameraMinZoomDistance
local oldCameraMaxZoom = lp.CameraMaxZoomDistance
local F = {} -- namespaces helper functions to stay within Luau local-register limits
if shared.__MCSteveStop then pcall(shared.__MCSteveStop) end
local conns = {}
F.track = function(c) conns[#conns + 1] = c return c end
local BLOCK = 2.75
local PX = BLOCK / 16
local TICK = 1 / 20
-- Features : Steve model/animations, catalog (implemented but not having entirety of blocks and items), inventory/crafting (might error), manual block
-- placement/breaking, and the original player-mechanics movement/camera behavior (not fully accurate).
-- No initial world blocks are generated. Creative HUD omits hearts, hunger, and the XP bar.
local WALK_BLOCKS_PER_SECOND = 4.317
local SPRINT_BLOCKS_PER_SECOND = 5.612
local SNEAK_BLOCKS_PER_SECOND = 1.295
local FLY_BLOCKS_PER_SECOND = 10.92
local FLY_SPRINT_BLOCKS_PER_SECOND = 21.6
local GROUND_SLIPPERINESS = 0.6
local BODY_MOVE_TURN_RESPONSE = 16.0
local BODY_TURN_RESPONSE = 8.5
local BODY_TURN_DEADZONE = math.rad(3)
local MAX_HEAD_YAW = math.rad(38)
local IMG = {








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