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549 Executions
Matrix Mini
Universal Script 📌
chuuryyy187Published 5
1 year ago
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Description
Best lock free dahood? not support mobile support all game da hood version gui (soon)
getgenv().MTXClient_Settings = {
["Aim"] = {
["AimPart"] = "Head",
["AimlockKey"] = "q",
["AimRadius"] = 35,
["LookAt"] = true
},
["Fov"] = {
["Enabled"] = true,
["Fov_Radius"] = 35,
["insidefov_Visible"] = false,
["insidefov_Color"] = Color3.fromRGB(105, 0, 255),
["insidefov_transparency"] = 0.3,
["outsidefov_Visible"] = false,
["outsidefov_Color"] = Color3.fromRGB(208, 240, 253),
["outsidefov_transparency"] = 1
},
["ClientFly"] = {
["Enabled"] = false,
["Keybind"] = Enum.KeyCode.F,
["Speed"] = 200
},
["Speed"] = {
["Enabled"] = false,
["Keybind"] = Enum.KeyCode.Z,
["amount"] = 20
},
["Verifications"] = {
["ThirdPerson"] = true,
["FirstPerson"] = true,
["TeamCheck"] = false,
["K_O"] = true,
["Grabing"] = true
},
["Utility"] = {
["NoSlow"] = true,
["AntiGroundShots"] = true,
["Notifications"] = true
},
["Predict"] = {






testing
matrixv2 no ui
getgenv().mobile = false -- set true if use mobile getgenv().TargetAimbot = { Enabled = true, Keybind = Enum.KeyCode.Q, Autoselect = false, Resolver = true, ResolverType = "MoveDirection", JumpOffset = 0.00, RealJumpOffset = 0.00, HitParts = {"Head"}, RealHitPart = "Head", KoCheck = true, LookAt = false, ViewAt = false, Tracer = true, TracerColor = Color3.fromRGB(255, 255, 255), Highlight = true, FillingColor = Color3.fromRGB(255, 255, 255), OutliningColor = Color3.fromRGB(255, 255, 255), HitEffect = true, HitEffectType = "Electric", -- Options: Dots, Electric HitEffectColor = Color3.fromRGB(255, 255, 255), } loadstring(game:HttpGet("https://raw.githubusercontent.com/dadada-rgb/Vhuy.Ghoul/refs/heads/main/matrixv2"))()
works now