Universal Script 📌
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Mario f3x

Universal Script 📌
GoodRc7
GoodRc7Published 50
2 years ago
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Lol

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		wait(0.1)
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(":music 1332644289")
		RequestCommand:InvokeServer(":pitch 0.80")
		RequestCommand:InvokeServer(":volume inf")
		
		wait(3.1)
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(":music 2496367477")
		RequestCommand:InvokeServer(":volume inf")
	--rrrg
		    local player = game.Players.LocalPlayer
			local char = player.Character
			local tool
			for i,v in player:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			for i,v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			--craaa
			remote = tool.SyncAPI.ServerEndpoint
			function _(args)
				remote:InvokeServer(unpack(args))
			end
			function SetCollision(part,boolean)
				local args = {
					[1] = "SyncCollision",
					[2] = {
						[1] = {
							["Part"] = part,
							["CanCollide"] = boolean


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