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Description
macro this was a challenge a guy wanted me to try
local autopressKey = "j"
local m = game.Players.LocalPlayer:GetMouse()
print("AutoPress Keybind is: ", autopressKey)
wantedkeys = {}
table.insert(wantedkeys, "a")
table.insert(wantedkeys, "w")
table.insert(wantedkeys, "d")
table.insert(wantedkeys, " ")
table.insert(wantedkeys, "w")
table.insert(wantedkeys, "w")
table.insert(wantedkeys, "s")
list = {}
list[" "] = "0x20"
list["!"] = "0x21"
list['"'] = "0x22"
list["#"] = "0x23"
list["$"] = "0x24"
list["%"] = "0x25"
list["&"] = "0x26"
list["'"] = "0x27"
list["("] = "0x28"
list[")"] = "0x29"
list["*"] = "0x2a"
list["+"] = "0x2b"
list[","] = "0x2c"
list["-"] = "0x2d"
list["."] = "0x2e"
list["/"] = "0x2f"
list["0"] = "0x30"
list["1"] = "0x31"
list["2"] = "0x32"
list["3"] = "0x33"
list["4"] = "0x34"
list["5"] = "0x35"
list["6"] = "0x36"
list["7"] = "0x37"
list["8"] = "0x38"
Macros in lego?!?!?








macros
pooping without an ******* is what its meant for
What is this for?