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Description
execute Lua script without looking if it has a loadstring. this executor rejects scripts with loadstring things. enjoy.
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
if player:WaitForChild("PlayerGui"):FindFirstChild("SimpleExecutor") then
player.PlayerGui.SimpleExecutor:Destroy()
end
local gui = Instance.new("ScreenGui")
gui.Name = "SimpleExecutor"
gui.ResetOnSpawn = false
gui.Parent = player.PlayerGui
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 500, 0, 350)
frame.Position = UDim2.new(0.5, -250, 0.5, -175)
frame.BackgroundColor3 = Color3.fromRGB(25,25,25)
frame.BorderSizePixel = 0
frame.Parent = gui
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 30)
title.BackgroundColor3 = Color3.fromRGB(18,18,18)
title.Text = "Lua Executor"
title.TextColor3 = Color3.new(1,1,1)
title.Font = Enum.Font.SourceSansBold
title.TextSize = 18
title.Parent = frame
local dragging = false
local dragStart, startPos
title.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
end
end)
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