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List quest giver and monster leveling blox fruit
Universal Script 📌
JustSharePublished 10
2 years ago
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Description
Just list coordinate
if game:GetService("Players").LocalPlayer.PlayerGui.Main:FindFirstChild("ChooseTeam") then
repeat wait()
if game:GetService("Players").LocalPlayer.PlayerGui:WaitForChild("Main").ChooseTeam.Visible == true then
if _G.Team == "Pirate" then
for i, v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Main.ChooseTeam.Container.Pirates.Frame.ViewportFrame.TextButton.Activated)) do
v.Function()
end
elseif _G.Team == "Marine" then
for i, v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Main.ChooseTeam.Container.Marines.Frame.ViewportFrame.TextButton.Activated)) do
v.Function()
end
else
for i, v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Main.ChooseTeam.Container.Pirates.Frame.ViewportFrame.TextButton.Activated)) do
v.Function()
end
end
end
until game.Players.LocalPlayer.Team ~= nil and game:IsLoaded()
end
--// World Check
First_Sea = false
Second_Sea = false
Third_Sea = false
local placeId = game.PlaceId
if placeId == 2753915549 then
First_Sea = true
elseif placeId == 4442272183 then
Second_Sea = true
elseif placeId == 7449423635 then
Third_Sea = true
end
--// CHECK MONSTER
function CheckLevel()
local Lv = game:GetService("Players").LocalPlayer.Data.Level.Value
if First_Sea then
if Lv == 1 or Lv <= 9 or _G.SelectMonster == "Bandit [Lv. 5]" then -- Bandit
Ms = "Bandit"
NameQuest = "BanditQuest1"
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