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Knockout Predictor - Please Bump
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TheKnockoutScripterPublished 5
8 months ago
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Description
Knockout predictor - shows where you will go before you launch
Supported games 1
Knockout
All scriptsPredictor
Works in: Knockout
Updates
Script edited: Update script
Script edited: Update script
--[[
KNOCKOUT PREDICTOR — PLANET VERSION
Follows camera direction when not moving
]]
local Players = cloneref(game:GetService("Players"))
local RunService = cloneref(game:GetService("RunService"))
local ReplicatedStorage = cloneref(game:GetService("ReplicatedStorage"))
local LP = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local BASE_SPEED = 7.84
local SPEED_STEP = 2.85
local FRICTION = 6.3
local powerLevel = 1
local ok, Bindables = pcall(function() return ReplicatedStorage:WaitForChild("Bindables", 5) end)
if ok and Bindables then
local ev = Bindables:FindFirstChild("PowerChanged")
if ev then ev.Event:Connect(function(n) powerLevel = n end) end
end
if _G.KO_CONN then pcall(function() _G.KO_CONN:Disconnect() end) end
if _G.KO_PARTS then for _,p in ipairs(_G.KO_PARTS) do pcall(function() p:Destroy() end) end end
local RED = Color3.fromRGB(255, 40, 40)
local function neon(sz, col, shape)
local p = Instance.new("Part")
p.Size = sz; p.Color = col or RED
p.Material = Enum.Material.Neon
p.Anchored = true; p.CanCollide = false
p.CastShadow = false; p.Transparency = 1
if shape then p.Shape = shape end
p.Parent = workspace
return p
end
local function addOutline(part)
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Nice script, yeah it is very straight forward but still helps you a ton. Deserves a like 🤙
@IgetBannedQuick007 tysm
good script
its useless it just shows u were u are going
@wubbysuares yeah but it shows you exactly so like if you want to get to a coner but you dont know how much power to use then this will show you
@njjhjhj bro i can just calcualte how much power im using the script is useless
@wubbysuares ok mr albert einstein
@wubbysuares its useful for others its not js abt u