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Ken invisible universal
Universal Script 📌
ScriptNoKeys1M executions
3 years ago
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Description
Invisible universal
--[[Invisibility Toggle
You can find the orginal concept here: https://v3rmillion.net/showthread.php?tid=544634
This method clones the character locally, teleports the real character to a safe location, then sets the character to the clone.
Basically, your real character is in the sky while you are on the ground.
Because of the way this works, games with a decent anti-cheat will fck this up.
If you turn it off, you have to go to a safe place before going invisible.
Written by: BitingTheDust ; https://v3rmillion.net/member.php?action=profile&uid=1628149
]]
--Settings:
local ScriptStarted = false
local Keybind = "X" --Set to whatever you want, has to be the name of a KeyCode Enum.
local Transparency = true --Will make you slightly transparent when you are invisible. No reason to disable.
local NoClip = false --Will make your fake character no clip.
local Player = game:GetService("Players").LocalPlayer
local RealCharacter = Player.Character or Player.CharacterAdded:Wait()
local IsInvisible = false
RealCharacter.Archivable = true
local FakeCharacter = RealCharacter:Clone()
local Part
Part = Instance.new("Part", workspace)
Part.Anchored = true
Part.Size = Vector3.new(200, 1, 200)
Part.CFrame = CFrame.new(0, -500, 0) --Set this to whatever you want, just far away from the map.
Part.CanCollide = true
FakeCharacter.Parent = workspace
FakeCharacter.HumanoidRootPart.CFrame = Part.CFrame * CFrame.new(0, 5, 0)
for i, v in pairs(RealCharacter:GetChildren()) do
if v:IsA("LocalScript") then
local clone = v:Clone()
clone.Disabled = true
clone.Parent = FakeCharacter
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