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JoeyGUI Character Mesh Remover FE by joey9876a
Universal Script 📌 1 year ago
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Description
Lets you remove the mesh of your Tool, Accessory and Head by giving the name of the item. Meant to remove meshes from your character and not from the game itself. This script might not work on games with rejectcharacterdeletions enabled...
local plrs = game:GetService("Players")
local plr = plrs.LocalPlayer
local GuiParent = plr.PlayerGui
local gui = Instance.new("ScreenGui")
gui.Parent = GuiParent
gui.ResetOnSpawn = false
local Holder = Instance.new("Frame")
Holder.Parent = gui
Holder.Position = UDim2.new(0.5,0,0.5,0)
Holder.Size = UDim2.new(0,200,0,300)
Holder.BackgroundColor3 = Color3.fromRGB(46,160,36)
Holder.BorderColor3 = Color3.fromRGB(0,0,0)
Holder.BorderSizePixel = 4
Holder.AnchorPoint = Vector2.new(0.5,0.5)
Holder.Active = true
Holder.Draggable = true
local Text = Instance.new("TextLabel")
Text.Parent = Holder
Text.Text = "JoeyGUI Mesh Remover"
Text.TextSize = 22
Text.TextStrokeTransparency = 0
Text.TextColor3 = Color3.fromRGB(255,255,255)
Text.Font = Enum.Font.SourceSansBold
Text.Position = UDim2.new(0,0,0,0)
Text.Size = UDim2.new(1,0,0.1,0)
Text.BackgroundColor3 = Color3.fromRGB(0,0,0)
Text.BorderColor3 = Color3.fromRGB(0,0,0)
Text.BorderSizePixel = 4
Text.Active = false
local Input = Instance.new("TextBox")
Input.Parent = Holder
Input.TextScaled = true
Input.TextStrokeTransparency = 0
Input.TextColor3 = Color3.fromRGB(255,255,255)
Input.Font = Enum.Font.SourceSansBold
Input.PlaceholderText = "Name of desired object/tool to remove mesh"










what if some names are very hard to type
not fe bro i can already see