
JoJo stand script-Star Platinum

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Description
⭐ JoJo Stand Controller — Star Platinum -pls give me your honest opinion on this script so i know what to add or fix- ALSO [THE WORLD] VERSION IS OUT ON MY PROFILE Original script by [GuestEZQ](https://scriptblox.com/u/GuestEZQ) This version has been tweaked and modified by me. All credit for the original script goes to GuestEZQ. A JoJo-inspired Stand Controller with target following, blocking, vanish/summon, barrage, animations, sounds, and a [REDACTED] GUI. 🎮 How to Use 1. Execute the script. 2. Enter the **target player's name** in the Target Name box. 3. Press **Stand: OFF** to activate the Stand. 4. The Stand will automatically follow the selected player. 💬 Chat Commands Type these commands in chat: `SUMMON` — Summons/activates the Stand. `VANISH` — Sends your character high into the sky while your camera follows the target. `SUMMON` — Returns your character after VANISH. `BARRAGE` — Performs the Skull Crusher/Barrage attack. `BLOCK` — Moves the Stand in front of the target. `UNBLOCK` — Stops blocking. 👊 Skull Crusher Use the **ORA! ORA!** button in the GUI to perform the attack. Includes: Punch animation ORA! ORA! ORA! voice line Punch sound effects Fling effect Temporary color effect ⚙️ GUI Settings Position — Controls how far behind the target the Stand stays. Offset — Moves the Stand left/right. Float Height — Controls the Stand's height. GUI— Hides/shows the controller. GUI can be [REDACTED] around the screen. 🕴️ Stand Animations The Stand automatically switches between an idle levitation animation and a movement animation depending on whether the target is moving. 🔧 Extra Press N to toggle the included noclip feature.-for places with thick walls 📜 Credits Original Script: [GuestEZQ](https://scriptblox.com/u/GuestEZQ) Current version: Tweaked/modified version of GuestEZQ's script. Please give credit to GuestEZQ for the original work.
Updates
Script edited: Update script
Script edited: Update script
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Debris = game:GetService("Debris")
local UserInputService = game:GetService("UserInputService")
local TextChatService = game:GetService("TextChatService")
local function SendChatMessage(message)
if TextChatService.ChatVersion == Enum.ChatVersion.TextChatService then
local textChannel = TextChatService.TextChannels:FindFirstChild("RBXGeneral")
if textChannel then
textChannel:SendAsync(message)
end
else
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(message, "All")
end
end
local player = Players.LocalPlayer
local function GetNearestPlayerInFront(targetPlayer, maxAngle)
maxAngle = maxAngle or 60
if not targetPlayer.Character then return nil end
local targetHRP = targetPlayer.Character:FindFirstChild("HumanoidRootPart")
if not targetHRP then return nil end
local targetLook = targetHRP.CFrame.LookVector
local closest = nil
local closestDist = math.huge
for _, p in pairs(Players:GetPlayers()) do
if p ~= player and p ~= targetPlayer and p.Character then
local hrp = p.Character:FindFirstChild("HumanoidRootPart")
if hrp then
local difference = hrp.Position - targetHRP.Position
if difference.Magnitude > 0 then
local vec = difference.Unit
local dot = math.clamp(targetLook:Dot(vec), -1, 1)






im working on a THE WORLD script right might be up an a couple weeks
I used an old script before, and it was good! But THIS ONE IS THE BOMB!!! MAKE EVEN MORE SCRIPTS!
This script is pretty bizarre. One might even say it's a golden experience to use.
Ill frequently update this so just tell me what i need to add or any bugs to fix:)
@StaticAmour what game is this for?
@alidabestjr its universal
@StaticAmour add a option to remove the text perhaps?
@guynamedsky I will but in the meanwhile you can look through the script and change it