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local player = game.Players.LocalPlayer
local function createClock()
local character = player.Character or player.CharacterAdded:Wait()
local head = character:WaitForChild("Head")
-- إزالة الـ GUI السابق إذا وُجد
local existingGui = head:FindFirstChild("GermanyClock")
if existingGui then
existingGui:Destroy()
end
local gui = Instance.new("BillboardGui")
gui.Name = "GermanyClock"
gui.Size = UDim2.new(0, 200, 0, 50)
gui.StudsOffset = Vector3.new(0, 2.5, 0)
gui.AlwaysOnTop = true
gui.Parent = head
local label = Instance.new("TextLabel")
label.Size = UDim2.new(1, 0, 1, 0)
label.BackgroundTransparency = 1
label.TextColor3 = Color3.fromRGB(255, 255, 255)
label.TextScaled = true
label.Font = Enum.Font.SourceSansBold
label.Text = "..."
label.Parent = gui
local TimezoneOffset = 2 -- توقيت ألمانيا (UTC+2)
-- استخدام متغير للتحقق من استمرار التحديث
local running = true
gui.AncestryChanged:Connect(function(_, parent)
if not parent then
running = false
end
end)
while running do
local now = os.time()









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