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84 Executions
Hitbox Extender
Script hub
9 months ago
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Description
expand hitboxes of enemies
Supported games 1
HOURS
All scriptsExpand Enemy Hitbox
Works in: HOURS
while wait(2) do
for i,v in pairs(game.Workspace:GetChildren()) do
if v:IsA("Model") and v ~= game.Players.LocalPlayer.Character.Parent then
if v:FindFirstChild("LeftLowerArm") then
v.LeftLowerArm.Size = Vector3.new(50, 50, 50)
v.LeftLowerArm.Transparency = 1
end
end
end
end
-- execute anywhere
![[UPD🎃] Merge a Nuke!](/images/script/128784467030899-1786836242744.png)




![[🌙 NIGHT 2] Tower Defense Simulator](/images/script/3260590327-1791734356412.webp)

works very great
interesting, why do you use a *et from my script as the thumbnail
@Zeuxtronic I found this in your code I'm pretty sure, though it was a long time ago.
i still prefer XHit