Universal Script šŸ“Œ
215 Views

Hitbox Expander

Universal Script šŸ“ŒUploaded by
2 weeks ago
Please login to perform these actions:

Description

Core Features Invisible Hitbox Expansion — Stretches enemy hitboxes with full transparency (no visual indicator) 15 FPS Hard Cap — Update loop locked to 15 FPS for low-end PC performance Zero GUI — No Rayfield, no Drawing API, no ScreenGui, no CoreGui clutter Console-Only Output — All feedback through developer console Hotkey-Only Control — Full control via keyboard shortcuts Hitbox Controls [ — Increase hitbox size by 1 ] — Decrease hitbox size by 1 L — Reset hitbox size to 12 K — Toggle Hitbox Expander ON/OFF P — Reload / reapply hitboxes N — Emergency restore (instantly restores all hitboxes) G — Toggle hitbox visualization (red debug view, only visible to you) Toggle Filters U — Toggle ignore teammates Y — Toggle ignore dead players Ignore ForceField users — Always on Ignore spawn protection — Always on (3 second window) Status / Debug B — Display current settings + toggle states in console RightAlt + L — Toggle debug console stats (live stats every 1 second) Live stats tracked: Enabled state, hitbox size, target count, total players, all toggle states Player Management Automatic player detection — Scans all players each frame Character cache system — Stores character references for performance Auto-handle player joining — PlayerAdded listener Auto-handle player leaving — PlayerRemoving listener (restores hitbox on leave) Auto reapply after respawn — CharacterAdded listener per player Auto restore on death — Restores hitbox when humanoid dies Re-sync all character states — P refreshes all character data Performance Optimizations 15 FPS hard cap — Capped update interval Cached character lookups — No repeated FindFirstChild calls Smart skip — Loop exits early if local character not ready Minimal memory footprint — Lightweight tables, no extra instances pcall protection — On all property writes Auto-recovery — Re-stores original data if hitbox is reset Advanced Features Save hitbox size between reloads — Persists to KadenHitboxExpander_Size.txt Closest-player prioritization mode — Prioritization = "Closest" setting Distance limiter — UseMaxDistance + MaxDistance settings Original hitbox restoration — Stores Size, Transparency, CanCollide, BrickColor, Material Emergency restore on unload — Cleanup hook via CoreGui.ChildRemoved Team detection — Checks LocalPlayer.Team vs player.Team ForceField detection — Scans for ForceField child Spawn protection detection — 3 second post-spawn window + SpawnProtection child check Ignored Targets (auto-filtered) Local player Players without HumanoidRootPart Dead players (0 HP) Teammates (when toggle on) ForceField users Players within spawn protection window Invalid/missing characters Hotkey Cooldown 0.15s throttle — Prevents key spam from flooding the loop Keybind Cheat Sheet Key Action [ Increase size +1 ] Decrease size -1 P Reload / reapply K Toggle ON/OFF L Reset size to 12 B Show status N Emergency restore U Toggle ignore teammates Y Toggle ignore dead G Toggle hitbox visualization RAlt+L Toggle debug stats

View Raw
Edited By: KadenKZN Download


Comments
0
No comments. Please Login to add a comment.