
Hitbox Expander
Universal Script ๐Uploaded byDescription
Core Features Invisible Hitbox Expansion โ Stretches enemy hitboxes with full transparency (no visual indicator) 15 FPS Hard Cap โ Update loop locked to 15 FPS for low-end PC performance Zero GUI โ No Rayfield, no Drawing API, no ScreenGui, no CoreGui clutter Console-Only Output โ All feedback through developer console Hotkey-Only Control โ Full control via keyboard shortcuts Hitbox Controls [ โ Increase hitbox size by 1 ] โ Decrease hitbox size by 1 L โ Reset hitbox size to 12 K โ Toggle Hitbox Expander ON/OFF P โ Reload / reapply hitboxes N โ Emergency restore (instantly restores all hitboxes) G โ Toggle hitbox visualization (red debug view, only visible to you) Toggle Filters U โ Toggle ignore teammates Y โ Toggle ignore dead players Ignore ForceField users โ Always on Ignore spawn protection โ Always on (3 second window) Status / Debug B โ Display current settings + toggle states in console RightAlt + L โ Toggle debug console stats (live stats every 1 second) Live stats tracked: Enabled state, hitbox size, target count, total players, all toggle states Player Management Automatic player detection โ Scans all players each frame Character cache system โ Stores character references for performance Auto-handle player joining โ PlayerAdded listener Auto-handle player leaving โ PlayerRemoving listener (restores hitbox on leave) Auto reapply after respawn โ CharacterAdded listener per player Auto restore on death โ Restores hitbox when humanoid dies Re-sync all character states โ P refreshes all character data Performance Optimizations 15 FPS hard cap โ Capped update interval Cached character lookups โ No repeated FindFirstChild calls Smart skip โ Loop exits early if local character not ready Minimal memory footprint โ Lightweight tables, no extra instances pcall protection โ On all property writes Auto-recovery โ Re-stores original data if hitbox is reset Advanced Features Save hitbox size between reloads โ Persists to KadenHitboxExpander_Size.txt Closest-player prioritization mode โ Prioritization = "Closest" setting Distance limiter โ UseMaxDistance + MaxDistance settings Original hitbox restoration โ Stores Size, Transparency, CanCollide, BrickColor, Material Emergency restore on unload โ Cleanup hook via CoreGui.ChildRemoved Team detection โ Checks LocalPlayer.Team vs player.Team ForceField detection โ Scans for ForceField child Spawn protection detection โ 3 second post-spawn window + SpawnProtection child check Ignored Targets (auto-filtered) Local player Players without HumanoidRootPart Dead players (0 HP) Teammates (when toggle on) ForceField users Players within spawn protection window Invalid/missing characters Hotkey Cooldown 0.15s throttle โ Prevents key spam from flooding the loop Keybind Cheat Sheet Key Action [ Increase size +1 ] Decrease size -1 P Reload / reapply K Toggle ON/OFF L Reset size to 12 B Show status N Emergency restore U Toggle ignore teammates Y Toggle ignore dead G Toggle hitbox visualization RAlt+L Toggle debug stats



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