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Hitbox Chnager V2

Universal Script 📌
patjax774
patjax774Published 25
10 months ago
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Description

has inf jump and hitbox changer insert to open/close

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--// Hitbox Changer V2 Admin GUI
--// Insert to Open/Close | Draggable | Toggles

local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local mouse = player:GetMouse()

-- States
local hitboxEnabled = false
local infJumpEnabled = false
local guiOpen = true

-- GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "HitboxChangerV2"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = player:WaitForChild("PlayerGui")

local Main = Instance.new("Frame")
Main.Size = UDim2.new(0, 260, 0, 180)
Main.Position = UDim2.new(0.5, -130, 0.5, -90)
Main.BackgroundColor3 = Color3.fromRGB(30,30,30)
Main.BorderSizePixel = 0
Main.Parent = ScreenGui
Main.Active = true
Main.Draggable = true

local UICorner = Instance.new("UICorner", Main)
UICorner.CornerRadius = UDim.new(0, 8)

-- Title
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1,0,0,40)
Title.BackgroundTransparency = 1
Title.Text = "Hitbox Changer V2"
Title.TextColor3 = Color3.fromRGB(255,255,255)
Title.Font = Enum.Font.GothamBold


Comments

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Eggo's profile picture
Eggo10 months ago

can you make one for apocalispe rising2? havent found any good scripts yet.. ive been looking for a chams gui that lets u change the transparency/distance etc..

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