Universal Script 📌
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Helicopter Script (NOT FE)

Universal Script 📌
9 months ago
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Description

This Script is made by AI Just a fancier realistic Locate player View heli is kinda bugged for Mobile and broken on PC You can change the Settings at Line 10 also at line 329 (yeah it's kinda long) you can change on how many damage the MG deals. It's humanoid:TakeDamage(3) -- change the number UPDATE: NOW INCLUDING A LIGHT MACHINE GUN

Updates

  1. Script edited: Update script

  2. Script edited: Update script

  3. Script edited: Update script (slight changes) let me know if there are any fatal errors

View Raw
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local StarterGui = game:GetService("StarterGui")
local UserInputService = game:GetService("UserInputService")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

-- SETTINGS
local HELI_HEIGHT = 200
local RANGE_ZONE = 500
local FOLLOW_ZONE = 495
local SWEEP_ZONE = 1000
local PATROL_SPEED = 0.8
local FOLLOW_SPEED = 4.0
local SWEEP_SPEED = 10
local TURN_SPEED = 0.08
local U_TURN_CHANCE = 0.0015
local LIFETIME = 99999
local ESP_INTERVAL = 9
local ESP_DURATION = 7
local AMBIENT_GLOW = 0.6
local FIRE_RATE = 0.05           -- lower = faster fire (machine gun)
local TRACER_SPEED = 0.35        -- how long tracer lasts
local TRACER_WIDTH = 0.4
local AIM_INACCURACY = 5         -- degrees of random miss
local FIRE_DISTANCE_LIMIT = 900  -- max range to fire

local heliActive = false
local trackedPlayer = nil
local lockOn = false
local heliStartTime = 0
local lastESPToggle = 0
local currentESP = nil
local currentGlow = nil
local lastKnownPos = Vector3.new()
local patrolYaw = 0
local heliYaw = 0
local sweepTime = 0


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