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Held Item Display GUI
Universal Script π
ddorredorePublished 10
2 years ago
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Description
local player = item name display shows the name of the tool youβre currently holding in a small gui - draggable (works on mobile) - live update when you equip/unequip tools - toggle buttons to show/hide text made this so I could see what Iβm holding without opening my backpack client-side
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local backpack = player:WaitForChild("Backpack")
-- Create Item Name GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.25, 0, 0.12, 0)
frame.Position = UDim2.new(0.7, 0, 0.7, 0)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BackgroundTransparency = 0.3
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
local itemText = Instance.new("TextLabel")
itemText.Size = UDim2.new(1, 0, 0.6, 0)
itemText.Position = UDim2.new(0, 0, 0, 0)
itemText.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
itemText.TextColor3 = Color3.fromRGB(255, 255, 255)
itemText.TextScaled = true
itemText.Text = "Holding: None"
itemText.Parent = frame
-- Create Show Button
local showButton = Instance.new("TextButton")
showButton.Size = UDim2.new(0.5, 0, 0.4, 0)
showButton.Position = UDim2.new(0, 0, 0.6, 0)
showButton.BackgroundColor3 = Color3.fromRGB(50, 255, 50)
showButton.TextColor3 = Color3.fromRGB(255, 255, 255)
showButton.TextScaled = true
showButton.Text = "Show"
showButton.Parent = frame
-- Create Hide Button
local hideButton = Instance.new("TextButton")
hideButton.Size = UDim2.new(0.5, 0, 0.4, 0)
hideButton.Position = UDim2.new(0.5, 0, 0.6, 0)








Pretty Useful