
745 Views
146 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Just crash your game when you press a button and confirm. its very harmless! It wont crash your game, lag you, or anything like that. if u have epilepsy, you're fine. You don't have to leave. - THIS IS CLIENT SIDED!
--gui2lua was used! enjoy script.. if u can??
local G2L = {};
-- StarterGui.GameCookerUI
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[GameCookerUI]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.GameCookerUI.Panel
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 97, 97);
G2L["2"]["Size"] = UDim2.new(0, 273, 0, 158);
G2L["2"]["Position"] = UDim2.new(0.14682, 426, 0.314, 70);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Name"] = [[Panel]];
G2L["2"]["BackgroundTransparency"] = 0.4;
-- StarterGui.GameCookerUI.Panel.UICorner
G2L["3"] = Instance.new("UICorner", G2L["2"]);
G2L["3"]["CornerRadius"] = UDim.new(0, 13);
-- StarterGui.GameCookerUI.Panel.UIStroke
G2L["4"] = Instance.new("UIStroke", G2L["2"]);
G2L["4"]["Thickness"] = 4;
G2L["4"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
-- StarterGui.GameCookerUI.Panel.title
G2L["5"] = Instance.new("TextLabel", G2L["2"]);
G2L["5"]["TextWrapped"] = true;
G2L["5"]["BorderSizePixel"] = 0;
G2L["5"]["TextSize"] = 14;
G2L["5"]["TextScaled"] = true;
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/GothamSSm.json]], Enum.FontWeight.Heavy, Enum.FontStyle.Normal);










actually it might work in client replication games
@axze it could lol
oh yeah its harmless im sure
@axze yep.. :)