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Hakari Moveset R6 script by CrypticCoderX
Universal Script 📌
CrypticCoderx10 followers
11 months ago
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Description
Client sided script with Hakari animation
local player = game.Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
local uis = game:GetService("UserInputService")
-- Load Animator6D only once
if not getgenv().Animator6D or getgenv().Animator6DStop then
getgenv().Animator6DLoadedPro = nil
loadstring(game:HttpGet("https://raw.githubusercontent.com/gObl00x/Stuff/refs/heads/main/Animator6D.lua"))()
repeat task.wait() until getgenv().Animator6DLoadedPro
end
local currentAnim = nil
local function StopCurrent()
if currentAnim then
pcall(currentAnim.Stop, currentAnim)
currentAnim = nil
end
end
local function PlayAnim(Config)
StopCurrent() -- Instantly kill any playing anim (perfect for combos)
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:FindFirstChild("Humanoid")
if not humanoid or not humanoid.Parent then return end
currentAnim = getgenv().Animator6D(Config.AnimId, 1, false) -- ALWAYS NOT LOOPED
if currentAnim and currentAnim.AdjustSpeed then
currentAnim:AdjustSpeed(Config.Speed or 1)
end
-- Auto stop when animation naturally ends
if currentAnim then
currentAnim.Stopped:Connect(function()
currentAnim = nil
end)
end
end









@CrypicCoderx UPDATE: I've managed to get animations working by joining a game and playing the animations from that game, then going to a different game and playing them there, do you know what game you got the hakari animations?
@O49_R Hakari Testing or I forgot :/ I find these anim from a r6 game that uses free model anim or custom model or dances
Weird, let me try again.
Shi, won't work @CrypticCoderx Still says this exact thing when I try to equip a tool and tap my screen: [Animator6D]: ts is bad, Failed to load animation: [ANIMATIONHERE] Nothing else really relating to the stuff itself. (I ALSO used CurrentAngleV4 to see if it would actually Load And fix itself, I was wrong. )
W executor work
Using delta
@O49_R sorry for late reply but am using Delta too it works for me?
Hm it works for me what executor are u guys using if u use a executor that's not supported ii.i tell u
The Anims won't play, Looking at the console I see Warns for failing to play the animations. Heck, even tried putting in my own, didn't work.
@O49_R @CrypticCoderx Same thing
Client sided use a reanimate if u want :/