
10.0k Views
47 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Scare
--//Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local lighting = game:GetService("Lighting")
local soundService = game:GetService("SoundService")
local workspace = game:GetService("Workspace")
--//Variables
local plr = Players.LocalPlayer
local character = plr.Character or plr.CharacterAdded:Wait()
local camera = workspace.CurrentCamera
plr.CameraMode = Enum.CameraMode.LockFirstPerson
if character:FindFirstChildOfClass("Humanoid") then
character.Humanoid.CameraOffset = Vector3.new(0, 0, -1)
end
RunService.RenderStepped:Connect(function()
for i,v in pairs(character:GetChildren()) do
if (v:IsA("BasePart")) and v.Name ~= "Head" then
v.LocalTransparencyModifier = 0
end
end
end)
-- Function to set walk speed
local function setWalkSpeed(character)
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.WalkSpeed = 10
end
end
-- Function to attach orange light to the player
local function attachOrangeLight(character)
local rootPart = character:FindFirstChild("HumanoidRootPart") or character:FindFirstChild("Head")
if rootPart then
-- Remove existing light if any
local existingLight = rootPart:FindFirstChild("PlayerOrangeLight")
if existingLight then
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!








