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192 Executions
Gl1tchr00ts Waypoint GUI
Universal Script 📌
Pinexapple51First script
9 months ago
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Description
Normal waypoint GUI
-- Services
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
-- Variables
local waypoint = nil
local waypointHistory = {}
-- Create ScreenGui
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Gl1tchr00tWaypointGUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game:GetService("CoreGui")
---------------------------------------------------
-- UTILITY FUNCTIONS
---------------------------------------------------
local function addCorner(obj, radius)
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, radius)
c.Parent = obj
end
local function addGlow(obj)
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(170, 80, 255)
stroke.Thickness = 2
stroke.Transparency = 0.2
stroke.Parent = obj
local gradient = Instance.new("UIGradient")
gradient.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(200, 100, 255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(120, 0, 200))
})
gradient.Parent = stroke
-- Pulse animation


Works great