Universal Script 📌
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Gl1tchr00ts Waypoint GUI

Universal Script 📌
Pinexapple51
Pinexapple51First script
9 months ago
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Description

Normal waypoint GUI

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-- Services
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer

-- Variables
local waypoint = nil
local waypointHistory = {}

-- Create ScreenGui
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Gl1tchr00tWaypointGUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game:GetService("CoreGui")

---------------------------------------------------
-- UTILITY FUNCTIONS
---------------------------------------------------
local function addCorner(obj, radius)
	local c = Instance.new("UICorner")
	c.CornerRadius = UDim.new(0, radius)
	c.Parent = obj
end

local function addGlow(obj)
	local stroke = Instance.new("UIStroke")
	stroke.Color = Color3.fromRGB(170, 80, 255)
	stroke.Thickness = 2
	stroke.Transparency = 0.2
	stroke.Parent = obj

	local gradient = Instance.new("UIGradient")
	gradient.Color = ColorSequence.new({
		ColorSequenceKeypoint.new(0, Color3.fromRGB(200, 100, 255)),
		ColorSequenceKeypoint.new(1, Color3.fromRGB(120, 0, 200))
	})
	gradient.Parent = stroke

	-- Pulse animation


Comments

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illorsm's profile picture
illorsm8 months ago

Works great

1