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Description
β’show glass Bridge path ( correct glass ) β’works in most games - made by Axom
pcall(function() game.CoreGui.AxomGlassGUI:Destroy() end)
local function playGlassSound()
local s = Instance.new("Sound")
s.SoundId = "rbxassetid://9118823104"
s.Volume = 2
s.PlayOnRemove = true
s.Parent = game:GetService("SoundService")
s:Destroy()
end
local gui = Instance.new("ScreenGui", game.CoreGui)
gui.Name = "AxomGlassGUI"
gui.ResetOnSpawn = false
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 450, 0, 280)
frame.Position = UDim2.new(0.5, -225, 0.5, -140)
frame.BackgroundColor3 = Color3.fromRGB(200, 200, 255)
frame.BackgroundTransparency = 0.3
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
local glow = Instance.new("UIStroke", frame)
glow.Thickness = 2
glow.Color = Color3.fromRGB(130, 255, 255)
glow.Transparency = 0.3
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 14)
local title = Instance.new("TextLabel", frame)
title.Text = "Glass Bridge Path Show | Made by Axom"
title.Size = UDim2.new(1, -50, 0, 40)
title.Position = UDim2.new(0, 15, 0, 5)
title.BackgroundTransparency = 1
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextXAlignment = Enum.TextXAlignment.Left
title.Font = Enum.Font.GothamBold
title.TextScaled = true
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