
4.2k Views
48 Executions
Gale Figher
Universal Script 📌
DodoLoVZFirst script
4 years ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Works in any game even r15
--// Uses Mizt's bypass, Converted by SeriousSire \\--
--// https://www.youtube.com/channel/UCXoHXDBV0ec1PwpZ6AEef8A \\--
coroutine.wrap(function()
local function Main()
pcall(function() sethiddenproperty(game:GetService("Players").LocalPlayer, "MaximumSimulationRadius", math.pow(math.huge,math.huge) * math.huge) end)
pcall(function() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.pow(math.huge,math.huge) * math.huge) end)
pcall(function() setsimulationradius(math.pow(math.huge,math.huge) * math.huge) end)
end
game:GetService("RunService").Heartbeat:Connect(Main)
end)()
--// MAIN \\--
Bypass = "death"
loadstring(game:GetObjects("rbxassetid://5325226148")[1].Source)()
-----OPTIONS
local IsDead = false
local StateMover = true
local playerss = workspace.non
local bbv,bullet
if Bypass == "death" then
bullet = game.Players.LocalPlayer.Character["HumanoidRootPart"]
bullet.Transparency = 0
bullet.Massless = true
if bullet:FindFirstChildOfClass("Attachment") then
for _,v in pairs(bullet:GetChildren()) do
if v:IsA("Attachment") then
v:Destroy()
end
end
end
bbv = Instance.new("BodyPosition",bullet)
bbv.Position = playerss.Torso.CFrame.p
end
if Bypass == "death" then
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!







