Universal Script 📌
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48 Executions

Gale Figher

Universal Script 📌
DodoLoVZ
DodoLoVZFirst script
4 years ago
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Description

Works in any game even r15

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--// Uses Mizt's bypass, Converted by SeriousSire \\--
--// https://www.youtube.com/channel/UCXoHXDBV0ec1PwpZ6AEef8A \\--

coroutine.wrap(function()
    local function Main()
        pcall(function() sethiddenproperty(game:GetService("Players").LocalPlayer, "MaximumSimulationRadius", math.pow(math.huge,math.huge) * math.huge) end)
        pcall(function() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.pow(math.huge,math.huge) * math.huge) end)
        pcall(function() setsimulationradius(math.pow(math.huge,math.huge) * math.huge) end)
    end
    game:GetService("RunService").Heartbeat:Connect(Main)
end)()

--// MAIN \\--

Bypass = "death"
loadstring(game:GetObjects("rbxassetid://5325226148")[1].Source)()
-----OPTIONS

local IsDead = false
local StateMover = true

local playerss = workspace.non
local bbv,bullet
if Bypass == "death" then
	bullet = game.Players.LocalPlayer.Character["HumanoidRootPart"]
	bullet.Transparency = 0
	bullet.Massless = true
	if bullet:FindFirstChildOfClass("Attachment") then
		for _,v in pairs(bullet:GetChildren()) do
			if v:IsA("Attachment") then
				v:Destroy()
			end
		end
	end

	bbv = Instance.new("BodyPosition",bullet)
    bbv.Position = playerss.Torso.CFrame.p
end

if Bypass == "death" then


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