
Galaxys Hub Script Library OFFICIAL
Universal Script π
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Description
-- I'LL upload in this acc cuz i lost my main, I'LL upload there once i recover it. I'll delete this account too. -- Hereβs the brand new Galaxy's Hub script library! π Got a few elements done for now: - Tab:AddLabel, - Tab:AddButton, - Tab:AddToggle, - Tab:AddColorSelection, - Tab:AddTextBox, - Tab:AddSlider, - Tab:AddDropdown", - Tab:AddSection" and, - Window:CreateTab. Key System is here!! You can customize it your way. Official Documentation is out! Check /console or check the script itself for the link. (Or, if you're lazy, here it is: https://galaxyshubdocumentation.netlify.app/ , i'm broke btw, this is why i used netlify.) (Yeah, they're all custom.) It also comes with fully interactive notifications featuring customizable buttons, so you can set them up however you want. Oh, the whole library is open source. (Unlimited buttons for notifications) More stuff is coming soon, so stay tuned! Join our Discord for updates, new features, and more!
--[[ you can make alot of things, you can add a loading screen with a wait(time) before loading the UI on the player's face, its recommended using loading UIs to engage players using your hub, check docs for further instructions.: https://galaxyshubdocumentation.netlify.app/ ]]--
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Galaxy-BloxYT/Galaxy-s-Hub-Script-Library/refs/heads/main/Library%20engine"))()
-- Key System mechanic
local keySuccess = Library:InitKeySystem({
UseKeySystem = false, -- Enable or Disable key system
Key = "TEST", -- static key, i'll add dynamic (auto generated) and improve the KeySuccess function to appear the lib smoothly instead of just spawning :P
KeySystemTitle = "My Incredible Hub! | Key System", -- key system title
SaveKey = true, -- if the library should save the key into the UNDER functionββ
FileName = "GalaxysHubLibKeyPlaceholder.txt" -- filename to save the key
})
-- if bro closed or invalid key, nothing happens
if not keySuccess then return end -- delete the first line from the key system until here if you wish to not use it, i'll fix the UseKeySystem later, it won't load even if you put it to false. I'll make this "if not keySuccess..." Not be in here, only in the source.
wait(0.35) -- this is the time where the key GUI gets destroyed, i'll remove this wait later.
local Window = Library.CreateWindow("My Incredible Hub!") -- title
Window:Notify("Hello, this is a placeholder notification!", "Description Example", true, {
["Noti. button example1"] = function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 end,
["Noti. button example2"] = function() game.Players.LocalPlayer.Character.Humanoid.Health = 100 end
})
local Tab = Window:CreateTab("General")
Tab:AddButton("Placeholder Button", function()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end)
Tab:AddLabel("Placeholder label")
Tab:AddSection("Placeholder section")
local speedSlider = Tab:AddSlider("Slider Example", 16, 100, 16, function(value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
end)
local mainToggle = Tab:AddToggle("Placeholder Toggle", false, function(state)








