
GNU/MEME
Universal Script π
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Description
GNU/MEME v13 β MEME CHAOS POWERED BY GNU LUA GNU/MEME v13 β MEME CHAOS is a visual chaos and entertainment project designed to transform the Roblox environment through a wide collection of dynamic visual effects, randomized environmental changes, lighting modifications, particle systems, and unusual character effects. Built around a custom graphical interface, GNU/MEME combines multiple visual systems into one centralized control panel, allowing users to experiment with different effects and create unpredictable, meme-inspired environments. β¨ Main Features - Sky Changer: Modifies the skybox and ambient lighting. - Map Chaos: Creates 150 randomly shaped and colored objects throughout the environment. - Ground Shake: Adds subtle shaking effects to anchored ground objects. - Visual Fire: Applies decorative fire effects to objects. - Dynamic Fog: Randomizes fog colors and visibility. - Sky Flicker: Produces rapidly changing sky visuals. - Particle System: Generates colorful particle effects. - Beam Effects: Creates randomly colored beams across the environment. - Object Highlights: Adds colorful visual highlights. - GUI Spam: Generates randomly positioned graphical elements. - Sound Effects: Creates randomized sound instances. - Property Spam: Continuously changes object colors. - CFrame Storm: Applies randomized rotational changes to unanchored objects. - Invert Players: Introduces unusual character rotation effects. - Weird Players: Creates unconventional character movement effects. - Camera Lock: Applies randomized camera positioning and rotation. - Disco Lighting: Continuously changes ambient colors, brightness, and time of day. π₯οΈ Interface & Controls GNU/MEME features a custom dark-themed graphical interface with a distinctive red-accent design. Interface Sections: - CHAOS: Main control center for visual effects. - DEVELOPERS: Developer information. - LOG: Displays activity records and timestamps. - G/MOSP: Project information and licensing conditions. βοΈ Special Controls - EXECUTE ALL: Activates the available effects together. - REVERT ALL: Attempts to restore the environment and disable active effects. - Keyboard Shortcuts: Provides shortcuts for selected features. - Draggable Interface: Allows users to reposition the main window. π Project Information Property| Details Project| GNU/MEME Version| 13 Edition| MEME CHAOS Developer| TEAM AG / IRQ Powered By| GNU LUA Sky Asset ID| 81501262449577 License| PAP_v1 Project Division| G/MOSP Full Name| GNU/MEME Open Source Project β οΈ Important Notes GNU/MEME v13 is designed for visual experimentation and entertainment. It does not intentionally include kill features. Some effects depend on Roblox client/server permissions and replication behavior, meaning certain changes may only be visible to the local player and may not appear to others. GNU/MEME v13 β VISUAL CHAOS. NO KILLS. JUST MEMES. TEAM AG / IRQ Β© GNU/MEME
-- GNU/MEME
-- POWERED BY GNU LUA
-- v13 - MEME CHAOS (no kills) - Single CHAOS tab
-- Sky ID: 81501262449577
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local Workspace = game:GetService("Workspace")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local Debris = game:GetService("Debris")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local SKY_ID = "rbxassetid://81501262449577"
local State = {
Sky=false, Chaos=false, Shake=false, Fire=false, Fog=false,
SkyFlicker=false, Particles=false, Beams=false, Highlights=false,
GuiSpam=false, Sound=false, Property=false, CFrameStorm=false,
Invert=false, Weird=false, Camera=false, Disco=false,
Active={}, Parts={}, FireParts={}, Sounds={}, Guis={}, Beams={},
Highlights={}, Particles={},
}
local Log = {}
local function log(m)
table.insert(Log, "["..os.date("%H:%M:%S").."] "..m)
if #Log > 30 then table.remove(Log,1) end
pcall(function() print("[GNU/MEME] "..m) end)
end
local function isGround(p)
if not p or not p.Parent then return true end
local n = string.lower(p.Name)
if n=="baseplate" or n=="terrain" then return true end
if n:find("floor") or n:find("ground") or n:find("base") then return true end
if p.Size.Y<=4 and p.Size.X>=100 and p.Size.Z>=100 then return true end
if p.Position.Y<-10 then return true end
return false







