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3 Executions
G0LETDREAD V3
Universal Script ð
ahice2030First script
1 year ago
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Description
Bugs Fixed and finally Public
-- G0LET_DREAD'S GUI â Fly, Speed, Arm Removal, Body Color
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.Name = "GoletDreadGUI"
gui.ResetOnSpawn = false
-- ADVANCED LOADING SCREEN
local loading = Instance.new("Frame", gui)
loading.Size = UDim2.new(1, 0, 1, 0)
loading.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
loading.ZIndex = 999
local loadingText = Instance.new("TextLabel", loading)
loadingText.Size = UDim2.new(0, 300, 0, 50)
loadingText.Position = UDim2.new(0.5, -150, 0.4, -40)
loadingText.BackgroundTransparency = 1
loadingText.Text = "Loading G0LET_DREAD'S GUI..."
loadingText.TextScaled = true
loadingText.TextColor3 = Color3.new(1, 0, 0)
loadingText.Font = Enum.Font.GothamBold
local loadingBarBack = Instance.new("Frame", loading)
loadingBarBack.Size = UDim2.new(0, 300, 0, 20)
loadingBarBack.Position = UDim2.new(0.5, -150, 0.5, 0)
loadingBarBack.BackgroundColor3 = Color3.fromRGB(60, 0, 0)
loadingBarBack.BorderSizePixel = 0
loadingBarBack.ClipsDescendants = true
local loadingBar = Instance.new("Frame", loadingBarBack)
loadingBar.Size = UDim2.new(0, 0, 1, 0)
loadingBar.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
loadingBar.BorderSizePixel = 0
local loadingBarGradient = Instance.new("UIGradient", loadingBar)
loadingBarGradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
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