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Description
Fly script Woooooo Press F to enable it Press F again to disable it
Updates
Script edited: Update script
-- Initialization
local cloneref = cloneref or function(...) return ... end
local Players = cloneref(game:GetService("Players"))
local lp = Players.LocalPlayer
local flying = false
local bv, bav
local buttons = {W = false, S = false, A = false, D = false, Moving = false}
local function StartFly()
if not lp.Character then return end
local c = lp.Character
local h = c:FindFirstChildOfClass("Humanoid")
if not h or flying then return end
h.PlatformStand = true
local cam = workspace.CurrentCamera
bv = Instance.new("BodyVelocity")
bav = Instance.new("BodyAngularVelocity")
bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
bv.Parent = c.Head
bav.Parent = c.Head
flying = true
h.Died:connect(function()
EndFly()
end)
end
local function EndFly()
if bv then bv:Destroy() end
if bav then bav:Destroy() end
local c = lp.Character
local h = c and c:FindFirstChildOfClass("Humanoid")
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