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127 Executions
Floating head R6 only
Universal Script 📌
Robloxplayer37864Published 10
9 months ago
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Description
Play as a floating head and I just recycled a model from a previous script and change it also controls (F slash T evil ball H wave)
--[[
CONTROLS:
[T] - Evillball: Charges and fires a dark projectile towards your mouse.
[F] - Slash: Performs a quick crimson energy slash from your floating hands.
[H] - Wave: Plays a sound and performs a waving animation.
]]--
local Player = game:GetService("Players").LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
repeat task.wait() until Character:FindFirstChild("Torso") and Character:FindFirstChild("Humanoid")
local Torso = Character.Torso
local Root = Character.HumanoidRootPart
local Head = Character.Head
local RightArm = Character["Right Arm"]
local LeftArm = Character["Left Arm"]
local RightLeg = Character["Right Leg"]
local LeftLeg = Character["Left Leg"]
local Hum = Character.Humanoid
local mouse = Player:GetMouse()
local RunSrv = game:GetService("RunService")
local removeuseless = game:GetService("Debris")
Hum.Name = "vereus"
local hum = Character.vereus
local attacking = false
local sine = 0
local debounce = false
local slashToggle = false
local function weldBetween(a, b)
local weld = Instance.new("ManualWeld")
weld.Parent = a
weld.Part0 = a
weld.Part1 = b
weld.C0 = a.CFrame:inverse() * b.CFrame
return weld









Have fun :)