
Fling 2 Climb: Mechanics Script

Reviewed by QueueSherlockPaid revieweron How review works
Does it work?
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Doesn't work on Delta, Arceus X, Codex, Vega X or Cryptic. The uploader marked it.
Description
An improved and reworked version of the Fling to Climb mechanics. This script brings Spider-Man physics with smooth controls and a visual aiming system. How to use: Aim at a wall or the floor (a green target ball will appear). Hold Left Click to grab (you won't fall). Move your mouse up/down or left/right to swing and build momentum. Release Left Click to launch yourself with maximum power. Features: Smart anchoring (no falling while grabbing). Always max launch power (no timing required). Context-aware launch (shoot forward from the floor, shoot upward from walls). Universal script (works in most games). This script is made for experiments and speedruns. Use at your own risk.
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local isHolding = false
local anchorPart = nil
local visualBall = nil
local laserPart = nil
local handPart = nil
local radius = 0
local theta = 0
local phi = 0
local targetTheta = 0
local targetPhi = 0
local startTheta = 0
local startPhi = 0
local sensitivity = 0.015
local maxSpeed = 250
local isFloor = false
local isWall = false
local isFlying = false -- НОВОЕ: флаг полёта
local function getRoot()
local char = player.Character
if char then
return char:FindFirstChild("HumanoidRootPart"), char:FindFirstChild("Humanoid")
end
return nil, nil
end
local function createVisualBall()
if visualBall then return end
visualBall = Instance.new("Part")
visualBall.Name = "FlingBall"







