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622 Executions
Flash reverso by Esytubegaming01 follow for more fixed
Universal Script 📌
mahmoudelking35810K executions
1 year ago
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Description
Flash reverso north west south east anyway and works on delta and r15
local plr = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local gui = Instance.new("ScreenGui")
gui.Name = "FlashReversoByDcDis"
gui.ResetOnSpawn = false
gui.Parent = plr:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 240, 0, 220)
frame.Position = UDim2.new(0, 100, 0, 100)
frame.BackgroundColor3 = Color3.fromRGB(18, 18, 18)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.BackgroundTransparency = 0.05
frame.Parent = gui
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 30)
title.Position = UDim2.new(0, 0, 0, 0)
title.BackgroundTransparency = 1
title.Text = "âš¡ Flash Reverso by dc.dis (TikTok)"
title.Font = Enum.Font.GothamBold
title.TextSize = 16
title.TextColor3 = Color3.fromRGB(255, 255, 85)
title.TextStrokeTransparency = 0.6
-- Flash state
local activeDirection = nil
local loop = false
local conn = nil
local currentTrail = nil
local a0, a1 = nil, nil
local function getHRP()
local char = plr.Character or plr.CharacterAdded:Wait()








Is this reverse flash
wsp
heyy