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4.4k Executions
Fixed FE car script
Universal Script 📌
uhxzPublished 5
3 months ago
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Description
Fixed FE Car script from 2021 that Roblox broke, now restored and updated with customizable features. Fully vibecoded 💀 I did NOT code this Customizable features Revived from the original 2021 version Works with Roblox’s current updates Note: Accessories are not required, but they make the script look much better. I recommend using one of these: Elitoria RN750 https://www.roblox.com/catalog/4585144193/Elitoria-RN750 Eltoria RX750 https://www.roblox.com/catalog/4435389917/Eltoria-RX750 Elitoria RZ750 https://www.roblox.com/catalog/4506965901/Elitoria-RZ750 Eltor-a RS750 https://www.roblox.com/catalog/4332375148/Eltor-a-RS750
--=================================================================
-- DRIFT CAR + TUNER · + = panel · V / MB3 / MB4 = drift
-- Startup sound: put engine_start.mp3 in your executor workspace folder
--=================================================================
if _G.__DRIFT_UNLOAD then pcall(_G.__DRIFT_UNLOAD) end
local Players = game:GetService("Players")
local Run = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local Controls = require(LocalPlayer:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule")):GetControls()
local AnimationId = "129342287"
local START_FILE = "engine_start.mp3"
local START_URL = ""
local START_ID = ""
local START_VOL = 0.35
local LOW_GRIP = 0.8
local DRAG = 0.4
local CAM_STEER = "auto"
local CAM_ALIGN = 6
-- terrain tilt
local TILT_LEN = 3.0
local TILT_WID = 2.0
local TILT_RATE = 10
local MAX_TILT = math.rad(55)
local ROLL_SCALE = 1.0
-- hover
local RAY_UP = 8
local RAY_DOWN = 30
local HOVER_GAIN = 12
local SLOPE_FF = 1.0
local SLOPE_LIFT = 0.4 -- + climbing / − descending (0 = flat ride height everywhere)
local SLOPE_COMP = true
local MAX_VY = 90
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