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73 Executions
Fire All Events Script
Universal Script 📌
NeymarJR10 followers
2 years ago
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Description
You use this script at your own risk. Depending on the game, you could get banned for an event not updating or even get kicked. If neither of those happens, you might gain an advantage by using this script. For example, if an event called 'killall' is active and the script does not have any protection, it will kill everyone. The event will be triggered by the script and will perform the actions defined in the event's script.
-- Risk ! --
local a = game:GetService("ReplicatedStorage")
local b = game.Players.LocalPlayer
for _, V in pairs(a:GetDescendants()) do
if V:IsA("RemoteEvent") then
V:FireServer(V)
end
end









@ziro Ativa todos Eventos Do ReplicatedStorage.
Que porra é essa?