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Description
Its a free modifyable GUI, Its an easy to use GUi that anyone can access, if your making scripts or other things you might need ts etc. And ill be posting this raw so you can change some stuff in it if you dislike it, added instructions in the gui for you to follow and understand
local player = game.Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "FinderGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
-- Loading screen
local loadingScreen = Instance.new("Frame")
loadingScreen.Size = UDim2.new(1, 0, 1, 0)
loadingScreen.Position = UDim2.new(0, 0, 0, 0)
loadingScreen.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
loadingScreen.BackgroundTransparency = 0.5
loadingScreen.BorderSizePixel = 0
loadingScreen.Parent = screenGui
local loadingText = Instance.new("TextLabel")
loadingText.Size = UDim2.new(0, 300, 0, 50)
loadingText.Position = UDim2.new(0.5, -150, 0.5, -25)
loadingText.Text = "Finder"
loadingText.TextColor3 = Color3.fromRGB(255, 255, 255)
loadingText.BackgroundTransparency = 1
loadingText.TextSize = 36
loadingText.Font = Enum.Font.GothamBold
loadingText.Parent = loadingScreen
-- Main GUI (hidden initially)
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 300, 0, 400)
mainFrame.Position = UDim2.new(0.5, -150, 0.5, -200)
mainFrame.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
mainFrame.BackgroundTransparency = 0.2
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = screenGui
local uiStroke = Instance.new("UIStroke")
uiStroke.Thickness = 2
uiStroke.Color = Color3.fromRGB(255, 255, 255)
uiStroke.Parent = mainFrame










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