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Description
just a animation changer script
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Define the animation IDs for the Adidas Sports Animation Pack
local animations = {
idle = "rbxassetid://18537387180", -- Primary idle animation
idleAlt = "rbxassetid://18537376492", -- Alternate idle animation
walk = "rbxassetid://18537392113", -- Walk animation
run = "rbxassetid://18537387180", -- Run animation
jump = "rbxassetid://18537367238", -- Jump animation
fall = "rbxassetid://18537367238", -- Fall animation
swim = "rbxassetid://18537367238", -- Swim animation
swimIdle = "rbxassetid://18537387180",-- Swim idle animation
climb = "rbxassetid://18537367238" -- Climb animation
}
-- Function to replace the default animations
local function replaceAnimations()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- Wait for the Animate script to load
local animateScript = character:WaitForChild("Animate")
-- Replace each animation
for animationType, animationId in pairs(animations) do
if animateScript:FindFirstChild(animationType) then
for _, anim in ipairs(animateScript[animationType]:GetChildren()) do
if anim:IsA("Animation") then
anim.AnimationId = animationId
end
end
end
end
-- Handle alternate idle animation separately
local idle = animateScript:FindFirstChild("idle")
if idle then
local animAlt = idle:FindFirstChild("Animation2")
if animAlt then



why does it not copy correctly ijbol
Doesnβt work
gomer amaner
this good gng