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FE Zombie | R6 | FLING
Universal Script 📌
zSoluc_Published 10
4 years ago
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Description
FE Zombie | R6 | FLINGS by quirky anime boy#7003 -------------------------------------------------------------------- Commands (Prefix ">"): - bring: brings zombie to you - range <num>: sets zombie's new attack range (default 80) - idle: puts zombie into idle mode (really glitchy, only used it for debugging) -------------------------------------------------------------------- -- needed hats: 451220849, 62724852, 48474294, 63690008, 62234425, 376548738, 617605556 (if youre missing any the script will notify you)
--[[
FE Zombie by quirky anime boy#7003
If you don't credit me when using this anywhere I will passionately make out with you
In case you ever see me in-game (Displayname is Eli) feel free to say hi :)
]]--
-- Note: Some pathfinding jank seems to make the character torso have collision for some reason so the zombie might sometimes get flung, just reset and re-execute if that happens
-- needed hats: 451220849, 62724852, 48474294, 63690008, 62234425, 376548738, 617605556 (if youre missing any the script will notify you)
-- Commands (Prefix ">"):
-- bring: brings zombie to you
-- range <num>: sets zombie's new attack range (default 80)
-- idle: puts zombie into idle mode (really glitchy, only used it for debugging)
loadstring(game:HttpGet("https://gist.githubusercontent.com/someunknowndude/18f1d979ad9a25ad69064be75f55f735/raw/dc36f1e9ad906a7434bd77bcd0ce8218fb5f4d88/zombie.lua"))()









works great but idk about the flinging part maybe it only works on synapes