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Description
replaced the flinging method for more reliability
local R = game:GetService("RunService")
local lp = game:FindService("Players").LocalPlayer
local thrustpower = math.huge
local function gplr(String)
local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if v.Name ~= lp.Name then
table.insert(Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if v.Name == lp.Name then
table.insert(Found,v)
end
end
else
for i,v in pairs(game:FindService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end
end
return Found
end
local function notif(str,dur)
game:FindService("StarterGui"):SetCore("SendNotification", {
Title = "yeet gui",
Text = str,
Icon = "rbxassetid://2005276185",
Duration = dur or 3
})










i lost my dih
@jeffrey_epsteln yes
very good asธ