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FE R6 Hug GUI
10K executions
Universal Script 📌
ddorredorePublished 10
3 months ago
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Description
Test it out lol
-- Full updated HUG UI script with respawn-safe handling.
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
if game:GetService("CoreGui"):FindFirstChild("HUGUI") then
game:GetService("CoreGui"):FindFirstChild("HUGUI"):Destroy()
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
-- dynamic character references (will be updated on respawn)
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local RootPart = Character:WaitForChild("HumanoidRootPart")
-- Animation asset ids (keep here so they can be reloaded after respawn)
local HUG_ANIM_ID_1 = "rbxassetid://283545583"
local HUG_ANIM_ID_2 = "rbxassetid://225975820"
local TROLL_ANIM_ID = "rbxassetid://148840371"
-- state
local hugging = false
local trolling = false
local currentSpeed = 1.0
local lockedTargetPlayer = nil
-- animation tracks (these will be recreated after respawn)
local Play_1, Play_2, TrollAnimTrack
-- helper: clamp
local function clamp(val, a, b)
if val < a then return a end
if val > b then return b end
return val
end
-- update displayed speed (defined later after SpeedBox is created)
local function updateSpeedDisplay()
if SpeedBox then
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