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FE R15 Chat Animations
Universal Script 📌
4 days ago · Updated
Reviewed by MatttsPaid revieweron How review works
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Description
This is specifically for R15, but you can change the animations onto the different emotes, as it is open source. Once you start typing, you'll play one of the 5 thinking animations as you type. Some specific words or message would trigger a special animations, like if you say Hi, You'll automatically play the wave animation, there's more of that for you to discover down this script.
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local animIds = {
disappointed = 127127301623607,
talking = 102660197471249,
confused = 95423461594514,
thinking = 124700712437062,
confused2 = 120130738295519,
pointing = 82179945186939,
wave = 116146360657398,
rareWave = 83988109664343,
typingAnims = {
133354554898821, 125737937926329, 123167401858016,
110229897282599, 96513369166239,
}
}
local activeTrack = nil
local function stopCurrent()
if activeTrack and activeTrack.IsPlaying then
activeTrack:Stop()
end
end
local function playAnimation(char, animId, duration, looped)
stopCurrent()
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
local animator = humanoid:FindFirstChildOfClass("Animator") or Instance.new("Animator")
animator.Parent = humanoid
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://" .. animId
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