
14.6k Views
119 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
⢠Support Old Chat And New Chat Module ⢠Universal ⢠FE ⢠Source Coded ⢠Free ⢠No Key
Updates
Script edited: Create script
local gui = Instance.new("ScreenGui")
gui.Name = "GazerGui"
gui.Parent = game.CoreGui
--///Made By Gazer_HA///--
local function CoolRate(displayName)
local player = nil
displayName = string.lower(displayName)
for _,plr in ipairs(game.Players:GetPlayers()) do
local playerNameLower = string.lower(plr.Name)
local playerDisplayNameLower = string.lower(plr.DisplayName)
if string.find(playerNameLower, displayName, 1, true) or string.find(playerDisplayNameLower, displayName, 1, true) then
player = plr
break
end
end
if player then
local coolness = math.random(1, 100)
local output = "!CoolRate " .. player.DisplayName .. " {System}: ".."@" .. player.DisplayName .. " is " .. coolness .. "% cool!"
local A_1 = output
local A_2 = "All"
if game:GetService("TextChatService"):FindFirstChild("TextChannels") then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(A_1)
else
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(A_1,A_2)
end
end
end
-- put your mainframe into the screengui that I have made (frame.Parent = gui)
local GazerMain = Instance.new("Frame")
GazerMain.Size = UDim2.new(0.5, 0, 0.5, 0)
GazerMain.Position = UDim2.new(0.5, 0, 0.5, 0)
GazerMain.BackgroundColor3 = Color3.new(1, 1, 1)
GazerMain.BorderColor3 = Color3.new(0, 0, 0)
GazerMain.BorderSizePixel = 1
GazerMain.Active = true









Hi, who can tell me how to write for a player in text chat? Looked in the script there connects to remoteEvent but I tried to connect too but the console tells me that RemoteEvent nil