Universal Script 📌
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259 Executions

Exclamation Mark Gui V2

Universal Script 📌
exclamation_mark
exclamation_markPublished 5
2 years ago
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Description

Esp, infinite yield, fling for brookhaven cars, dex, teleport menu

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-- SERVICES
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer

-- GUI SETUP
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ExclamationMarkGui"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.Parent = game.CoreGui

-- RE-ADD GUI AFTER RESPAWN
LocalPlayer.CharacterAdded:Connect(function()
    if not screenGui.Parent then
        screenGui.Parent = game.CoreGui
    end
end)

-- Main GUI Frame
local mainFrame = Instance.new("Frame", screenGui)
mainFrame.Size = UDim2.new(0, 400, 0, 300)
mainFrame.Position = UDim2.new(0.5, -200, 0.5, -150)
mainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
mainFrame.BorderSizePixel = 0

-- Rainbow Title
local rainbowLabel = Instance.new("TextLabel", mainFrame)
rainbowLabel.Size = UDim2.new(1, 0, 0, 50)
rainbowLabel.Position = UDim2.new(0, 0, 0, 0)
rainbowLabel.BackgroundTransparency = 1
rainbowLabel.Text = "ExclamationMark Gui V2"
rainbowLabel.Font = Enum.Font.SourceSansBold
rainbowLabel.TextSize = 28
rainbowLabel.TextStrokeTransparency = 0.7
rainbowLabel.TextColor3 = Color3.new(1, 0, 0)
spawn(function()
    local t = 0
    while true do
        t = t + 0.01


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