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Emox Backdoor Edited code not my code
Universal Script 📌 6 months ago
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Description
.
--[[
Emox Backdoor(not my code Edited Code)
]]
local LMG2L = {};
local LP = game:GetService("Players").LocalPlayer
-- GUI Ana Yapısı
local targetParent = game:GetService("CoreGui") or LP:WaitForChild("PlayerGui")
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", targetParent);
LMG2L["ScreenGui_1"].ResetOnSpawn = false
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 3;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 436, 0, 362);
LMG2L["Frame_2"]["Position"] = UDim2.new(0.5, -218, 0.5, -181);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_3"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_3"]["TextSize"] = 14;
LMG2L["TextLabel_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextLabel_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_3"]["Size"] = UDim2.new(0, 300, 0, 14);
LMG2L["TextLabel_3"]["Text"] = [[Emox Backdoor(not my code Edited Code)]];
LMG2L["TextLabel_3"]["Position"] = UDim2.new(0, 68, 0, 16);
LMG2L["TextBox_4"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["TextBox_4"]["Visible"] = false;
LMG2L["UIDragDetector_5"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
-- SAYFA SİSTEMİ
local Page1 = Instance.new("ScrollingFrame", LMG2L["Frame_2"])
Page1.Size = UDim2.new(1, -10, 1, -50); Page1.Position = UDim2.new(0, 5, 0, 40);
Page1.BackgroundTransparency = 1; Page1.Visible = true; Page1.CanvasSize = UDim2.new(0, 0, 1.2, 0); Page1.ScrollBarThickness = 4
local Page2 = Instance.new("ScrollingFrame", LMG2L["Frame_2"])
Page2.Size = UDim2.new(1, -10, 1, -50); Page2.Position = UDim2.new(0, 5, 0, 40);
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