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Universal Script ๐Ÿ“Œ
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ESP SCRIPT OPEN SOURCE RGB AUTO DETECT NEW OBJECTS

Universal Script ๐Ÿ“ŒUploaded by
2 years ago
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Description

RGB AUTO DETECT NEW OBJECTS NO LAG SUPPORTS ALL EXECUTERS OPEN SOURCE Join Discord to get lessons to make scripts without coding https://discord.gg/ukeqxs62VZ

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Edited By: Mr_pop_cat Download


Comments
5
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Xengortelon 2 years ago - Edited
ty for nice script
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Mr_pop_cat 2 years ago - Edited
No problem:)
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Mr_Night 2 years ago - Edited
Love it
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Mr_pop_cat 2 years ago - Edited
Thanks
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HELP_ME2 2 years ago - Edited
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- made by mrpopcat14 in youtube local RunService = game:GetService("RunService") local CollectionService = game:GetService("CollectionService") -- Table to keep track of highlighted objects local highlightedObjects = {} local function handleNewObject(obj) if obj:IsA('Classname_here') and obj.Parent and obj.Parent:IsA('Model') and obj.Parent.Name == 'Parent name here' then -- Check if the object is not already highlighted if not highlightedObjects[obj] then if not obj.Parent:FindFirstChildOfClass('BillboardGui') then local BillboardGui = Instance.new('BillboardGui') local TextLabel = Instance.new('TextLabel') BillboardGui.Parent = obj.Parent BillboardGui.AlwaysOnTop = true BillboardGui.Size = UDim2.new(0, 50, 0, 50) BillboardGui.StudsOffset = Vector3.new(0, 2, 0) TextLabel.Parent = BillboardGui TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Text = "Door" -- Display text TextLabel.TextScaled = true TextLabel.TextStrokeTransparency = 0.5 -- Text stroke for visibility local function updateColors() local hue = tick() % 5 / 5 local color = Color3.fromHSV(hue, 1, 1) TextLabel.TextColor3 = color end RunService.RenderStepped:Connect(updateColors) highlightedObjects[obj] = true end end end end objects local function handleExistingObjects() for _, obj in ipairs(ga
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