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ESP Gui
Universal Script 📌
Danielgamer9799First script
4 years ago
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Description
includes customizable esp settings! Update v1.1 Fixed a bug that if you click remove esp but theres no esp running then it will delete the next esp you are going to create, replaced WaitForChild() for FindFirstChild()
--by danielgamer9799 - on ScriptBlox.com
local ESPGUI = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local UIGradient = Instance.new("UIGradient")
local TItle = Instance.new("TextLabel")
local CreateESP = Instance.new("TextButton")
local UICorner_2 = Instance.new("UICorner")
local RemoveESP = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local CustomizeESP = Instance.new("Frame")
local UICorner_4 = Instance.new("UICorner")
local UIGradient_2 = Instance.new("UIGradient")
local TItle_2 = Instance.new("TextLabel")
local FillColor = Instance.new("TextLabel")
local OutlineColor = Instance.new("TextLabel")
local FILL_R = Instance.new("TextBox")
local UICorner_5 = Instance.new("UICorner")
local FILL_G = Instance.new("TextBox")
local UICorner_6 = Instance.new("UICorner")
local FILL_B = Instance.new("TextBox")
local UICorner_7 = Instance.new("UICorner")
local OUT_B = Instance.new("TextBox")
local UICorner_8 = Instance.new("UICorner")
local OUT_R = Instance.new("TextBox")
local UICorner_9 = Instance.new("UICorner")
local OUT_G = Instance.new("TextBox")
local UICorner_10 = Instance.new("UICorner")
local FILL_PREVIEW = Instance.new("Frame")
local UICorner_11 = Instance.new("UICorner")
local out_PREVIEW = Instance.new("Frame")
local UICorner_12 = Instance.new("UICorner")
local RunService = game:GetService("RunService")
--Properties:
ESPGUI.Name = "ESPGUI"
ESPGUI.Parent = game.CoreGui
ESPGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ESPGUI.ResetOnSpawn = false
ESPGUI.IgnoreGuiInset = true








this script runs on any executor, because its a level 2 made script btw
i replaced WaitForChild() with FindFirstChild() and it fixes 2 bugs :)
if there any bugs, tell me in the comments