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Description
ELIYA Gui F3X
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 16 | Scripts: 6 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.juanfernando302.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 348, 0, 256);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 308, 0, 20);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton4_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton4_3"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton4_3"]["Text"] = [[become g00byd0lan]];
LMG2L["TextButton4_3"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_3"]["Position"] = UDim2.new(0, 188, 0, 134);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton4_3"]);
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