ScriptBlox is undergoing maintenance, so downtime is possible. Sorry for the inconvenience!
Universal Script ๐Ÿ“Œ
35.6k Views

Script Verified Discord Invitation Prompt Module

Universal Script ๐Ÿ“ŒUploaded by
VynixuVynixu
Verified Badge
Verified User
4 years ago
Please login to perform these actions:

Description

This module allows you to create Discord-style invitation prompts for your users to interact with. They can choose to either accept or deny the invitation. However, this prompt is entirely optional, as you can use the Join function to skip this process and make the user instantaneously join the linked Discord server. Notes: - An invitation will always be prompted on the user's Discord client, this is unavoidable.

View Raw
Edited By: Vynixu Download


Comments
7
User profile picture
AXDWT 4 years ago - Edited
now i know how to make now i got iq now thanks daddy
User profile picture
remmek 4 years ago - Edited
does it work with krnl, arceus, ect? or only synapse
User profile picture
ThunderModsOwner
Owner Badge
Owner
Verified Badge
Verified User
4 years ago - Edited
Sick stuff, time to get discord flooded!
User profile picture
KaorVerified
Verified Badge
Verified User
4 years ago - Edited
How would you use this?
User profile picture
chokeVerified
Verified Badge
Verified User
4 years ago - Edited
^ same question It keeps returning an error "Improper or no invite data assigned"
User profile picture
VynixuVerified
Verified Badge
Verified User
4 years ago - Edited
First of all, you have to define the module itself, you do this as followed: local inviteModule = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Discord%20Inviter/Source.lua"))() After you've defined the module, you may choose if you wish to make use of the invitation prompt, or just join the server. The .Prompt function works as followed: inviteModule.Prompt({ name = "this is optional, it overwrites the server name displayed on the prompt", invite = "your server invite here", }) Note that it will also prompt the invite on the user's Discord client, which is unpreventable. If you wish to not make use of the invitation prompt, you would use the .Join function. This function skips the prompt and directs the user to your server right away, however, it will still prompt on their Discord client. inviteModule.Join("your server invite here")
User profile picture
KaorVerified
Verified Badge
Verified User
4 years ago - Edited
oShy is so wierd ong
Please Login to add a comment.